Acts of the Chosen
Male Human Bard 1
N Medium Humanoid (human)
Init 3 armor, 0, Ref 3
Speed 20 ft.
Melee Light Shield Bash -4 (1d3/x2) and
Longsword 0; CMB +0; CMD 12
Feats Combat Expertise +/-1, Dodge
Skills Acrobatics +2 (-2 jump), Bluff +6, Climb -3, Diplomacy +6, Disguise +6, Escape Artist +2, Fly -2, Knowledge (history) +7, Perform (sing) +6, Ride -2, Sense Motive +5, Sleight of Hand +2, Stealth +2, Swim -3
Languages Common, Draconic, Dwarven
SQ bardic knowledge
Other Gear Leather armor, Studded leather armor, Light wooden shield, Arrows (10), Longsword, Sap, Shortbow, Shortsword, Whip, Backpack (13 @ 14.5 lbs), Belt pouch (3 @ 0.46 lbs), Blanket, winter, Flint and steel, Ink, black, Inkpen, Mirror, Trail rations (10), Waterskin, 23 GP
Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action) (6 rounds/day) Your performances can create magical effects.
Bardic Performance: Countersong (Su) Counter magical effects that depend on sound.
Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.
Bardic Performance: Fascinate (1 targets) (DC 12) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls.
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
A bard from Paradicia. On a quest to find the location of the missing children of Burland.