Godric Taul

Description:

Godric Taul
Male Human Ranger 1
NG Medium Humanoid (human)
Init 2; Senses Perception +5


Defense

AC 18, touch 13, flat-footed 15 (5 armor, 2 Dex, +1 dodge)
hp 12 (1d10
2)
Fort 3, Ref 4, Will 1

Offense

Speed 20 ft.
Melee Longsword +0 (1d8
3/19-20/x2) and
   Longsword 0 (1d81/19-20/x2)
Ranged Longbow 3 (1d8/x3)
Special Attacks favored enemy (orcs +2)
Ranger Spells Prepared (CL 0):

Statistics

Str 16, Dex 15, Con 12, Int 10, Wis 12, Cha 9
Base Atk
1; CMB 4; CMD 17
Feats Dodge, Two-weapon Fighting
Skills Acrobatics -2 (-6 jump), Bluff -1 (
1 vs. orcs), Climb 3, Escape Artist -2, Fly -2, Handle Animal +3, Heal +5, Perception +5 (7 vs. orcs), Ride -2, Sense Motive 1 (3 vs. orcs), Stealth 2, Survival +5 (7 vs. orcs, +6 to track), Swim +3
Languages Common
SQ track, wild empathy
Combat Gear Oil; Other Gear Scale mail, Arrows (25), Longbow, Longsword, Longsword, Backpack (11 @ 26 lbs), Belt pouch (1 @ 0.66 lbs), Flint and steel, Grappling hook, Hooded lantern, Rope, Trail rations (5), Waterskin, 29 GP, 4 SP

Special Abilities

Favored Enemy (Orcs +2) (Ex) +2 to rolls vs Favored Enemy (Orcs).
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +0 (Ex) Improve the attitude of an animal, as if using Diplomacy.

A ranger from Paradicia. On a quest to find the location of the missing children of Burland.

Bio:

Godric Taul

Acts of the Chosen Laughingstok